Modern Wolf on LinkedIn: #zerosievert #indiegaming (2024)

Modern Wolf

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Always exciting to be able to bring our game to a wider audience. Big thank you to Lockit QA for allowing players across the world to venture into the wasteland! #zerosievert #indiegaming

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  • Ana Latrova

    Localization project manager | Client relationship manager| Translator | Proofreader | Localization Expert (EN<>PT-BR )

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    *** just venting ****If you're in my network, you probably have some sort of connection to the translation industry at some level.Here is some friendly unsolicited advice for you: do not, under any circ*mstances, introduce translators to games related to words, vocabulary, spelling, finding errors, etc This will ruin their lives.I'm currently obsessed with Soletra (thanks to my former dream team partner Carla Reis)!How am I supposed to finish my day today knowing there are still 12 words out there that I couldn't find? 👀 Those six letters have got to be kidding me.It's like leaving a crosswords puzzle unfinished. Gaaaahhhh.Raise your hand if you feel the same.----------Update: the 12 words are now only 3 and I honestly don't know what's worse 🥲

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  • Yosh*taka MURAOKA

    Pro Human Japanese Game Translator working in remote (E > Japanese) / Fun Artist a.k.a. "Suzu Suzunomiya"

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    Now I have some kinds of situation with the game translation companiess regarding having my credit and expanding my portfolio;📝A) "Hey, the dev is offering to have your name on the credit screen!"📝 B) "We agree with the devs to have translators' name on the credit, always! If not, we will kick their a**!"📝 C) "Sorry the dev says no to mention the title on your portfplio, instead offering 0.01USD/word bonus."📝 D) "Please sign our updated contract where we decided to try to persuade the devs for having your name on the credit."📝 E) "Sorry, the dev says no. Period." Which one are you familiar with? Appearantly, the wind is changing.

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  • Thomas van Els

    Five countries lived, five languages spoken. A localisation specialist with an emphasis on international and cross cultural communication.

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    If you want to localise your game for the international market for the first time, don't do it like this!26 years after its initial release in Japan, Front Mission 2 was finally released internationally with its recent Remake by Forever Entertainment S.A. on the Nintendo Switch. However, people quickly found that the translation work done for the game was less than the bare minimum - either thrown through an aggressively literal MT with no human-in-the-loop, or community sourced for peanuts to anyone who wanted to earn a quick lunch break with no proofreading.For a single-player RPG with a strong emphasis on its political narrative, skimping on #localisation is not only a certified Bad Idea™️, it's a death warrant. If your game is unplayable because people are spending more time figuring out your bad translation, this is going to reflect in reviews, your sales figures, and your own reputation as developer / publisher.As an enjoyer of SRPGs (and someone who is currently going through Front Mission 1st REMAKE!), this makes me deeply sad. At least get in touch with a language professional and ask them to give you a list of things you need to pay attention to.#gamedev #gameloc #l10n #translation #t9n #localization #localizehttps://lnkd.in/ePi83ZHE

    Eggman on X twitter.com

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  • David Mbugua

    Camtasia Expert & Closed Captioner at Upwork.com

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    ⚡️WATCH NOW 👉 https://lnkd.in/d2eFWPDAHow to Use ElevenLabs for FREE in Subtitle Edit to Convert Text-To-Speech#SubtitleEdit #SubtitleEditTutorial #TTS #TextToSpeech #SubtitleToSpeech #ElevenLabs #ElevenLabsAPI #TTSAPI #API

    How to Use ElevenLabs for FREE in Subtitle Edit to Convert Text-To-Speech

    https://www.youtube.com/

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  • Tamara Morales

    EN into ES translator and localization specialist | Video Games |

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    Amidst all the policy changes we've been seeing these past few days, I want to remind devs to ask for the names of the translation team.Most agencies would put out these policies, try to show the world they've changed, but only if you (dev or plub) ask directly for our names.Do you know how many times we ask the PMs about the credits and the response is "They haven't asked. We'll let you know if this changes."?So please, please: ask. And make them abide by their new policies, statements or whatever they put out in social media to gain your favour.#TranslatorsInTheCredits

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  • Guido Bindi

    Videogames Translator from English to Spanish (LATAM)

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    #Xl8Mas, day 3Today I present you "As Dusk Falls". This game was complex to localize, mostly because I had to work on LEAF, quite an unfriendly tool. But it was a big joy nonetheless. Mostly I translated dialogues, and I got completely drawn in by the plot of this interactive drama. It was also my first post-editing job without me knowing what that meant. I remember deleting whole sentences quite often to make it sound fluent. Oh, yes, uncredited. But a great experience.#PortfolioXmas #TranslatorsInTheCredits

    • Modern Wolf on LinkedIn: #zerosievert #indiegaming (21)

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  • Linda S.

    Pre-Sales of HRIS product | Part-time Gamer, Story Fiction Writers and Video Maker | Playful Learner (learn anything found interesting)| Former Black Box Tester

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    As You might noticed, I'm post #MoVerseBear update in Linked Page (https://lnkd.in/gRQyuJXg) for more personalize the information.Here the flow of the way it's works of MoVerse Bear:1. YouTube Page will be most updated - for newest event running2. Community Post will be updated when the event is done a. For #Pathtonowhere: Gameplay, Gacha, Mini Game all in JP Dub EN Textb. For #Reverse1999: Story (JP, EN, CN, KR Dub and EN Text), Minigame. Because there no achieve in the game yet. So the update will be priority first. 3. Google Sheet will be updated when the information done formatting in Community Post4. Side Update such as Side Story, Characters, Full Story will update later, this include different languages. 5. Side Project will be updated when it's done like: Video Music, Video FanFic will be uploaded when it's done created.6. Random Game Trails or play will be update in scheduler to give you reference of how other game might be work.7. Other side Projects such as Writing will be posted at AO3 https://lnkd.in/gcTPh9FNSpecial NoteFor special condition, #Pathtonowhere Main Story, Event Story in all language (JP, KR, CN, EN Dub and JP, KR, EN Text) will be uploaded before Chapter 13 released to public (after Eve Event), so please bear with me with the huge update this will be busy week before new chapter release.That all the rundown of work, but plan is plan, might be different when execution time is thinnest. So Thanks again to visit, reading, swipe up or down of this post. 🐻

    MoVerse Bear | LinkedIn linkedin.com
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  • Rami Ismail

    Games Industry Studio & Project Advisor, Indie Game Developer, Public Speaker, Consultant, Agent, and Mentor. Making games is hard enough already.

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    We're doing a new gamedev.world and we're looking for speakers who want to talk about game dev in English, Spanish, Brazilian Portuguese, Arabic, French, Japanese, Chinese, or Hindi. We'll translate all the talks to all the other languages for everyone to learn from each other!The link below has information on talk submissions in all 8 languages, and there's a mailing list if you're not on social medias as much anymore but still want to be kept up to date. We expect to send no more than two or three emails to you!Talks are accepted on any topic related to game development, including design, art, code, narrative, management, sound, music, voice acting, QA, business, HR, marketing or any others disciplines in games. Talks are up to 30 minutes long to give our translator team breaks. Keep in mind we're doing live dubbing with professional translators: a script is strongly preferred but not needed, and we can handle you ad libbing even if you provide a script. We intend to make the experience as straightforward as possible for our speakers.Our goal remains to challenge the language barrier in game development and and to truly democratize global knowledge to developers globally, to be a (& sadly still "the") games conference that is truly accessible to most of the planet.

    gamedev.world gamedev.world

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  • David Mbugua

    Camtasia Expert & Closed Captioner at Upwork.com

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    ⚡️NEW VIDEO⚡️ ➡️ https://lnkd.in/d2eFWPDAHow to Use ElevenLabs in Subtitle Edit to Convert Text-To-Speech#ElevenLabs #ElevenLabsAPI #TTS #TextToSpeech

    How to Use ElevenLabs for FREE in Subtitle Edit to Convert Text-To-Speech

    https://www.youtube.com/

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  • AlgoTutor

    32,375 followers

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    "Anagrams" is a fun word game with a sleek design and various difficulty levels. It's perfect for both casual players and wordsmiths, providing an enjoyable linguistic challenge.for more information, visit our website: www.algotutor.io#algotutor #anagrams #mondaymotivation #mondayvibes #viralpost #linkedingrowth #linkedinconnection #linkedinconnection #trendingnow #trendingnews #algorithmupdates

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Modern Wolf on LinkedIn: #zerosievert #indiegaming (38)

Modern Wolf on LinkedIn: #zerosievert #indiegaming (39)

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Modern Wolf on LinkedIn: #zerosievert #indiegaming (2024)
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